10/22/2020

The Art Sim InterstellArt in Second Life

Recently I visited this sim, which has been dedicated to the arts & is owned by artist and curator Asmita Duranjaya.



The sim is the home of the cyber-art created by Asmita Duranjaya; it shows surreal fractal cyber-landscapes and some galleries with art-pieces for sale and pieces of Asmita's huge art-collection


The 2nd area is a landscape on level 1000, where 12 artists in residence live and contribute with their work not only to the financial welfare of the sim, but also to its artistic attraction and variety.

Also, there are three gallery buildings for the monthly changing exhibitions. Every artist in residence can show his/her work for one full month in one of the galleries and a external artist is invited to create an exhibition.


This level is also home to the Fracticularium. This is a short meditative show with particles consisting of fractals. According to always actualised new scripts they move in a permanently changing landscape also made of fractals and this process is controlled with a hud from Asmita's pc at home. The show is accompanied by ambient music and takes place from time to time.


Artist's Bio:
I paint, create, construct since my early childhood: Creating and enjoying art has always been a kind of mental oxygen for me; who has been on the island of Bali will know, what I mean. I use art in an Asian way as a daily ceremony rather than in a Western occidental way as the work of a romantic genius. Beside surrealist assemblages, mostly including alufoil, and the genres of portrait and still-life, I like to create applied art, like book covers, event posters etc. According to my liking of computer work I have more and more specialized in digital work and collage (several graphic software). I enjoy and discover all the possibilities, which the virtuality offers for artists to work in 3D and I love to create sim-wide and small 3D-installations in a conceptual way, in the moment my favorite are immersive landscapes with 3D-fractals enhanced with mesh-objects.

"I have understood immediately when entering the 3D-world of Second Life, that it could fulfil most of my needs and wishes as a person interested and involved in arts. It needs some time to become familiar with all the tools this world offers for creativity. It needs also some time to understand the rules of this world and the people, who are behind the agents of the real life person, the so called avatars. And not everybody tends to become creative in this world; there are many, who only want to chat and to overcome their loneliness or who like to perceive only what others are creating. But if you use it in an active artistic way, it can be of much interest for you and bring you lot of pleasure and satisfaction." -  Asmita Duranjaya

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